Post by Morgorin on Feb 20, 2007 18:24:09 GMT -5
[glow=green,2,300]Role Play Rules[/glow]
[glow=gold,2,300]
[glow=gold,2,300]
1) Do not go to the Mods about everything. I can't express this enough, the Moderators of the forum have enough on their plates already.
2) No power playing. You cannot create super powerful characters and then do impossible things such as defeat 500 enemies with only two characters. (I have witnessed people attempting to role play this...)
3) You cannot make others characters do things such as killing themselves. You may kill another's character, but only in a supervised fight, the player will be determined dead by the judge.
4) In a supervised fight if any vital parts of the body are hit the person is automatically dead, judge or no.
5) If your character is killed you must pay to have him revived if you wish to keep that character.
6) Hits are determined as such: 2 dodges per 3 attacks. This means you must take one hit unless you have something that prevents it (an ability or special weapon.)
7) Of the three attacks you may only have one on a vital body part. Vital body parts include: Head, neck, and chest (lungs and heart.) Attacks can be made on certain pieces of armor such as breast plates and gauntlets.
8) If you take a hit to a specific body part that damage must be accounted for in your attacks and future dodges.
9) In a two-on-one fight the the person who is alone may have 5 dodges per turn and 5 attacks.
10) In a usurper battle (challenging someone of a higher rank in your clan, a mod, or any other office higher than your own) the usurper has the normal amount of attacks and the defender has 2 dodges but 5 attacks. (Hence the disadvantage)
11) All attacks must be at least three sentences long or they do not count, dodges must be at least two.
12) If a character is not revived in 12 hours after death they are destroyed and go to the graveyard.
13) In the case of familiars they get one attack and one dodge per turn.
Any questions/suggestions, ask me.
[/glow]2) No power playing. You cannot create super powerful characters and then do impossible things such as defeat 500 enemies with only two characters. (I have witnessed people attempting to role play this...)
3) You cannot make others characters do things such as killing themselves. You may kill another's character, but only in a supervised fight, the player will be determined dead by the judge.
4) In a supervised fight if any vital parts of the body are hit the person is automatically dead, judge or no.
5) If your character is killed you must pay to have him revived if you wish to keep that character.
6) Hits are determined as such: 2 dodges per 3 attacks. This means you must take one hit unless you have something that prevents it (an ability or special weapon.)
7) Of the three attacks you may only have one on a vital body part. Vital body parts include: Head, neck, and chest (lungs and heart.) Attacks can be made on certain pieces of armor such as breast plates and gauntlets.
8) If you take a hit to a specific body part that damage must be accounted for in your attacks and future dodges.
9) In a two-on-one fight the the person who is alone may have 5 dodges per turn and 5 attacks.
10) In a usurper battle (challenging someone of a higher rank in your clan, a mod, or any other office higher than your own) the usurper has the normal amount of attacks and the defender has 2 dodges but 5 attacks. (Hence the disadvantage)
11) All attacks must be at least three sentences long or they do not count, dodges must be at least two.
12) If a character is not revived in 12 hours after death they are destroyed and go to the graveyard.
13) In the case of familiars they get one attack and one dodge per turn.
Any questions/suggestions, ask me.